Learn more about the criteria judges will take into account to judge your work and the steps to enter the competition.
Everyday Well-being Brief
How can young people feel well and improve their mental well-being?
Mental health is a major issue that affects 25% of the UK during our lifetimes. 1 in 10 young people aged 5-16 are likely to suffer from a mental illness which includes depression, anxiety and conduct disorder.
We know what it means to be physically healthy; we need to eat well, exercise regularly and avoid smoking etc. But what do we need to do to be mentally healthy? There are many things that can help us feel mentally well including like playing sports and spending time outside, talking with the people we love or even helping someone out. But how many of us are aware of this? How much better could we all feel if we did these things regularly?
Watch the video on how we can all take on more healthy behaviours.
Research the possible problems and the opportunities:
Identify a specific reason why mental health is such an issue amongst young people. Examples may include:
- Children and young people may not recognize how they feel and think that this is normal
- There is still a stigma attached to mental health and so people don’t want to talk about it
- While mental illnesses might be identified, there is still not enough information and encouragement about mentally healthy behaviours for everyone
- Unhealthy social media.
Design the solution
Design a product, campaign or service that will overcome this problem.Examples may include:
A product: A device that helps you get outside and connect with people while doing healthy exercises (e.g. pokemon go style device for increased social interaction based on physical activities)
A campaign: A ‘No technology Tuesdays’ initiative in your school. One day a week where you listen to each other and are less distracted by technology during your school breaks
A service: A scale which lets people know how ‘well’ they feel, that gives people a way to describe their feelings as well as suggestions about what activities they could do to help improve their mood.