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Aside from recently posting another take on the new austerity and how "create a culture of thrift" ("The dirtiest word of this year is 'junket'") , Tomorow Museum's blog also has a great piece on a virtual artwork Second Life Dumpster by eteam who are the New York-based artists Franziska Lamprecht and Hajoe Moderegger.

Aside from recently posting another take on the new austerity and how "create a culture of thrift" ("The dirtiest word of this year is 'junket'") , Tomorow Museum's blog also has a great piece on a virtual artwork Second Life Dumpster by eteam who are the New York-based artistsFranziska Lamprecht and Hajoe Moderegger.

Items acquired by Second Life inhabitants are, inevitably, trashed - just as in real life. In Second Life that means they're moved to a folder and deleted. eteam found this simple act of making them disappear unsatisfactory. They created a script through which anyone's unwanted virtual items could end up in their virtual dumpster, and allowing these items to "decay" there. This is a world which, say eteam, "never looks used or worn-out." Their work reflects on the limits of our ideas of perfection.

eteam describe their fascination with the virtual in an interview:

“When we heard about Second Life for the first time, we imagined it to be a kind of utopia, where people would create things that are impossible to even think of in the Real World. But, even after SL replaced our first life for a while, we could not permeate the top layer. There is no shovel around to dig that ground, no way to go beyond the surface. Maybe that’s why we are currently investigating the possibilities of our SL land as a public dumpster — to fill the place with some kind of history by leaving traces, to introduce the decay script.”

Look for RSA Arts and Ecology's own commission on Second Life - Dirk Fleischmann's residency there. As Tomorrow Museum says, "Does anyone actually use Second Life who isn’t an artist or grad student writing a thesis on it?"

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