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Apologies for the delay in posts - a long Christmas holiday followed by an attack of the flu does not make for active blogging. There's plenty more to come though, including several more examples of how design can change behaviour, a look at the ethics of using design to change behaviour, and more details of what else this project hopes to achieve other than bring you news of increasingly whimsical gadgetry...

Apologies for the delay in posts - a long Christmas holiday followed by an attack of the flu does not make for active blogging. There's plenty more to come though, including several more examples of how design can change behaviour, a look at the ethics of using design to change behaviour, and more details of what else this project hopes to achieve other than bring you news of increasingly whimsical gadgetry...

Yesterday, to coincide with the start of the 2009 International Consumer Electronics Show (CES), the Consumer Electronics Association published research showing that the environmental impact of gadgets will increasingly influence people's purchasing choices. Covered by the BBC, (I haven't managed to locate the original report) the emphasis seemed to be on the impact that consumer electronics have during their manufacture and end-of-life phases, rather than when they are in-use.

And whether that product encouraged its owners to use it (or behave more generally) in a less environmentally impacting way certainly wasn't mentioned.

Do you think the way a product encourages its users to use it ever be a commercial draw?

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